Crate Orchard
Push the two crates onto stars. One crate can be pushed at a time; never pulled. Beware corners. Undo recovers any deadlock.
How to play & source
Push the two crates onto stars. One crate can be pushed at a time; never pulled. Beware corners. Undo recovers any deadlock.
Touch the tiles and controls. Keyboard: Tab, Enter or Space activate any button; arrows move in movement games. R restarts; Z undoes calm puzzles. Cell numbers are shown in each tile’s upper-left corner.
Mechanic research: SOKOriginal small-board interpretation, not an official port. Original code, names, layouts and CSS-drawn tiles. No external assets, trackers or network requests.
New tactical layer
Yoked Harvest moves two crates as one rigid pair. The alternate orchard opens a southern access lane and places adjacent northern stores; reposition the worker to maneuver the whole load.